Ashes of Creation MMORPG Upcoming Features

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Ashes of Creation is an MMORPG that is currently in development by Intrepid Studios. It is set in a fantasy world where players can explore, quest, and engage in large-scale battles. While the game has garnered a lot of attention and excitement from players, its development has also faced a number of challenges and setbacks.

Overall, the development of Ashes of Creation has been plagued by a number of challenges and setbacks, including funding issues, development delays, communication problems, controversial business practices, and competition. While the game has a dedicated player base, these issues have led to frustration and skepticism among some players.

What Features will Ashes of Creation offer?

Dynamic NPC progression:

The NPCs in Ashes of Creation will have their own progression systems and will change based on player actions. For example, if players neglect to defend a certain area, the NPC inhabitants might become more hostile towards players.

Player-driven economy:

The economy in Ashes of Creation will be player-driven, meaning that players will be able to sell and trade items with each other. The game will also have a node system, where players can establish and develop their own nodes and contribute to the economy through various activities such as crafting and gathering resources.

Large-scale battles:

Ashes of Creation will have large-scale battles called “Sieges,” where players can participate in epic battles against other players or NPC factions. These battles will be server-wide events that can impact the world in significant ways.

Non-linear content:

The game will have a non-linear story, where players can choose their own path and make decisions that will affect the world around them. This will allow players to have a unique experience each time they play the game.

Dynamic player-driven world:

The world of Ashes of Creation will change based on player actions. For example, players can vote on whether to have a non-aggression pact with a certain NPC faction or to declare war on them. These decisions will have real consequences on the world and the gameplay experience.

Customizable housing:

Players will be able to purchase and customize their own houses in the game, which can be used as a base of operations or a place to relax and socialize with other players.

Mounts and pets:

Players will be able to acquire and customize their own mounts and pets, which can be used for transportation or for combat.

Crafting and gathering:

Players will be able to gather resources and craft items in the game, which can be used for personal use or sold to other players.

PvP and PvE:

Ashes of Creation will have both PvE and PvP content, allowing players to choose whether they want to engage in battles against other players or against NPC enemies.

Multiple classes:

The game will have multiple classes for players to choose from, each with their own unique playstyle and abilities.

Overall, Ashes of Creation aims to provide a dynamic and player-driven experience for MMORPG players. With its focus on player agency and large-scale battles, it promises to be a unique and exciting game for players to enjoy.

James Laight

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